AHDSR
Thursday July 19th 2018
Found within the sample modulation section of the instrument editor, the AHDSR device crafts an envelope by using its five properties to generate a shape composed of five phases.
Found within the sample modulation section of the instrument editor, the AHDSR device crafts an envelope by using its five properties to generate a shape composed of five phases.
The Glen Einich gallery in the Photography section of the site has had a binaural soundtrack created for it.
The Odds n Ends gallery in the Photography section of the site has had a binaural soundtrack created for it.
Strictly sequential playing and recording of notes is desirable for instruments that are designed to be used monophonically. The Mono button allows you to toggle between this behaviour and regular polyphony.
The modulation section of the sampler works on a per-note basis, essentially resetting the envelope’s trajectory for each note that is played. So how would you go about emulating a free-running LFO?
I want to use this project as a base for future work, so I’ve decided to add options that are expected from real games. This led to the creation of this update’s main feature: the modular menu system. To help with development I’ve also created a Trello board.
Modulation in a Renoise instrument is applied polyphonically while effects are not, but what exactly does this mean?
With modulation it’s easy to add variety to the samples of an instrument each time they’re triggered. But what if you want to achieve this using effects?
The instrument modulation introduced in Renoise 3 allows you to alter various aspects of the sound as it’s being produced. This happens polyphonically, so you can use the available devices to generate a different result every time a note is played.
This third AVX includes a new full drumkit, plus some experimentation with creating instruments and rhythms through the rapid cycling of the Repeater device. As usual, the Renoise song file is available for download.