The Stepper device is found within the Modulation section of the Sampler and at first glance performs a pretty simple function: every time a note is played, the cursor moves forward in the envelope, changing the output value. However, there’s actually a lot more control available to you than it initially appears.
Delay & Multitap Delay
Saturday January 18th 2020
The Delay device is a classic audio effect that creates patterns of spatial echoes from its input, which can be used both creatively and for more practical mixing purposes. The Multitap Delay is a more complex version of this, with additional filtering and routing options.
AHDSR 3.2
Wednesday October 2nd 2019
The old AHDSR video has been remade and improved for the recent Renoise update. Found within the sample modulation section of the instrument editor, the AHDSR device crafts an envelope by using its five properties to generate a shape composed of five phases.
Renoise 3.2
Tuesday August 27th 2019
Renoise 3.2 has been released, with a whole host of improvements, fixes and new features. This video gives some demonstrations and explanations of the most important ones.
Ringmod & Comb Filter
Wednesday July 31st 2019
Although the way they work and how they sound is quite different from each other, the Ringmod & Comb Filter effects do share one large similarity in how the Note & Transpose parameters allow the user to ‘tune’ them to precise note values.
Instrument MIDI Control
Thursday July 11th 2019
If you don’t have an external MIDI controller or would just like a software alternative to one, then the Instrument MIDI Control device can be used to send MIDI messages directly to the Plugin and MIDI components of a Renoise instrument. As an effect device it also has the advantage of being easy to control and automate.
Song Options
Tuesday June 25th 2019
Opened by choosing it from the Song menu, the Song Options panel allows users to configure a variety of more advanced options for an individual song, such as compatibility settings or general playback behaviour.
Chorus, Flanger & Phaser
Friday June 7th 2019
The Chorus, Flanger and Phaser effects have a lot of similarities, both in their parameters and in how modulation is used to alter the input audio. With the Reset button they also share one powerful method of controlling the modulation.
Using Macros
Thursday May 30th 2019
Macros allow for powerful handling and automation of an instrument’s Modulation and Effects parameters. In Renoise this is controlled with the Instrument Macros track effect, while Redux uses the options available within its host.
Tower Critical
Friday May 3rd 2019
In this fourth audio-visual experiment, the music’s song data was exported from Renoise and used in Unreal Engine 4 to drive various aspects of the visuals. As usual, the Renoise song file is available for download.