Instrument Automation
Friday March 8th 2019
The Instrument Automation device works specifically with third-party Plugin instruments, but instead of being interpreted through MIDI, the parameter changes are sent directly to the selected Plugin.
The Instrument Automation device works specifically with third-party Plugin instruments, but instead of being interpreted through MIDI, the parameter changes are sent directly to the selected Plugin.
This is the final update before I move on to other projects, which will build upon the non-Tetris parts that were created here. Though not as large as the last update, there’s still been a significant amount of additions and improvements and I’ll go over the most important ones.
Tools are scripts that can be plugged into Renoise to add new capabilities and features. The Tools are built upon the Renoise Scripting API and Lua. With a few lines of code, you can build the things that you always wanted Renoise to have.
DC offset is an unwanted displacement of amplitude from zero which can cause problems such as clicks, distortion and loss of audio volume. Renoise provides a few solutions to deal with this.
As shown in the Track Types video, a Send device routes a track’s audio to a Send Track. In this video we’ll fully explore the possibilities of this seemingly simple concept.
The preset controls of an effect device can be used to automatically adjust its parameters to some preset values, as well as allowing you to compare, save, import and export those presets.
The Kinrara gallery in the Photography section of the site has had a binaural soundtrack created for it, featuring a distant sawmill and some not-so-distant pheasants.
The Glenmore & Pityoulish gallery in the Photography section of the site has had a binaural soundtrack created for it.
The Repeater captures a chunk of sound from what is currently playing in a track and keeps repeating it. It’s worth taking the time to demonstrate how this device functions, since it can be a bit confusing if you’re not familiar with its specific quirks.
This update is titled ‘More Of Everything’ due to both its sheer size – more than twice as much content as all of the others combined – and the fact that it enhances and extends everything: audio, graphics, controls, code, VR and menus.