Friday, March 4th, 2016
The first two videos in the new Effect Commands series are now available to view on Youtube.
The first part takes a quick look at how the tracker interface is arranged into various columns and sub-columns. Part 2 deals with the Volume, Panning and Delay columns, which appear quite simple, but you’re able to do more with them than you first realise.
Posted in Uncategorized | No Comments »
Wednesday, February 10th, 2016
I created a small website for the Riftris project using Bootstrap. This is to prepare for redesigning and coding this website, which I want to be more responsive to the available screen space.
Posted in Uncategorized | No Comments »
Tuesday, February 2nd, 2016
I updated the Effect Commands cheat sheet for Renoise 3.1 and Redux. There’s two versions; one for screen and one for print.
Posted in Uncategorized | No Comments »
Wednesday, January 27th, 2016
The “An Introduction To Instruments” video, which gives a short overview of how instruments function, has been completely remade and updated to include Redux and Renoise 3.1.
Posted in Uncategorized | No Comments »
Friday, January 22nd, 2016
I’ve been learning Unreal Engine 4 and to get started I decided to recreate Tetris in the Blueprints system. The game went through several revisions as I kept learning more over time, eventually settling on this version.
If a VR headset is connected, the game’s executable will detect it and automatically use it as the display.
The UE4 project files are available for download, so feel free to grab them, have a look at how it all works, change things and maybe improve upon them. I also made a ‘quick’ 22 minute video guide. Hopefully people like myself who are starting out will find something useful here.
Posted in Uncategorized | No Comments »
Thursday, October 8th, 2015
Aria Rostami has just released his latest album, Sibbe, through Audiobulb Records. I recently interviewed him for the Renoise blog, having a lengthy chat about his background, influences and, of course, how he uses Renoise.
Posted in Uncategorized | No Comments »
Thursday, September 24th, 2015
I recently conducted an interview with Canadian artist, I Am Robot And Proud, for the Renoise blog. While it discusses their latest album, the interview also covers topics such as distribution, live performance and how Renoise is used a variety of creative ways with OSC-controlled visuals, MIDI-activated LEDS and a custom iPad controller.
Posted in Uncategorized | No Comments »
Tuesday, June 16th, 2015
In the Renoise Pattern Editor and the Phrase Editor of both Renoise and Redux, many values use the hexadecimal system. If you’re unfamiliar with this concept, it can be confusing to see letters amongst the numbers. This video will give you an understanding of exactly what’s going on.
Posted in Uncategorized | No Comments »
Friday, May 8th, 2015
Songs are constructed by playing a sequence of patterns. In this video, we finish up the song by using the Pattern Sequencer to create a simple song structure. The song created in the previous video is available to download as a base to use for this tutorial.
Posted in Uncategorized | No Comments »
Monday, April 6th, 2015
Past collaborator Beatslaughter has released a video containing a lot of my photography to accompany his latest piece of music. The video was debuted at the Revision 2015 demoparty.
Posted in Uncategorized | No Comments »
You are currently browsing the archives for the Uncategorized category.